- SerB states that (SS: unlike the accuracy), the penetration value within the 25 percent from average is distributed randomly (SS: in other words, with average pen 100, you have the same chance to get 78 pen and 100 pen, the average value is not advantaged anyhow)
- Q: "Everybody knows that fire in a tank is the worst thing that can happen! For the crew and the vehicle too! But I noticed that the fire in game doesn't hurt the crew! Do you plan to finish/fix this in the future?" A: "Everybody knows that stupid questions in this topic is the worst thing that can happen! For those who answer the questions and have to wade thru sea of stupid questions too. But I noticed that most of those who ask don't read previous answers and post stupid questions! Do you plan to finish/fix this in the future?" (SS: the answer is - the fire doesnt kill crewmembers because the vehicle would become too crippled and unplayable after a fire)
- Q: "I wonder why enemies, that are 650-700m away from me are not displayed?" A: "I wonder why despite the fact I hand out bans to those who ask stupid questions doesn't the stream of them dry out? Maybe I hand out too few bans?"
- Brothers in Arms and Adrenaline Rush effects are completely sufficient according to SerB
- it's possible that the changes to the camo system will be substantial
- only one player per battle can get the Sniper medal
- ARL V39 TD has one visibility checkpoint on the top of the miniturret on the hull - if it peeks above a bush, the vehicle will get spotted
- apparently, a new shell (penetration) model is being worked on, it will be a complex thing, the "gold T5 derp" issue will be handled as a part of it
- there will be patches 0.8.5, 0.8.6, 0.8.7, 0.8.8, 0.8.9 before 0.9.0 (eg. the camo re-work is a 2014 thing)
- Storm will tell soon, how the "new model of the game" will look (SS: unsure what this means, but something big is coming)
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