Kamis, 10 Januari 2013

10.1.2013 part 2


- SerB states that the child protection is the duty of the parents (eg. no additional child protection features planned)
- Crusader is not designated as a top tier scount (never was)
- there is no automatic punishment system for insults (in contrast to teamdamage and teamkills) because insults don't directly influence the game
- lower frontal armor of E-100 won't be changed
- multithreading (real multicore support) - "only if there is middleware that can do that available for the render system we use" (SS: there was a more complicated answer but I am not a tech guy, not sure how to translate that)
- regarding the fact that the British don't have a hightier scout: "complete symmetry of branches was never intended"
- regarding Mr. Doyle's opinions and research, they were taken into account when considering German tanks, but real tests proved more important
- the ST-I model in game is historical, it is based on the original drawings from the archives
- SerB answering to a whiner, who asked "when will you stop adding new tanks and focus on quality instead?" "We won't. We are very sorry that this fact upsets you"
- the chance of transmission catching on fire is the same as with the engine (in case of E-100: 15 percent)
- the angles and sizes of IS-4 hull and armor will be re-checked by Storm (based on player complaints)
- devs state that the whine about 0 damage hits comes from basic misunderstanding on the player side as to how the game system works
- Q: "Will the Leopard 1 have the Rheinmetall 120mm gun?" A: "Why don't we just make it with a gauss gun?"
- the profitability of the SU-122-44 is considered okay
- AT-15A MM spread is considered okay
- it's "possible" that there will be premium vehicles in 0.8.4 (SS: it was confirmed before the SU-100Y will appear)
- T57 Heavy stats don't stand out too much according to SerB
- Type 62 will return to the game store? "If it does, I will let you know"
- regarding the "historically inaccurate horsepower" of the M12 engine: "we'll use the resources we think are right"
- SerB personally hates nazis and nazi-lovers and bans them (related to some player question, why are nazis treated so harsh in the game)
- dynamic elements in the maps (moving trains, minefield...) - "you can wait for them but the result is not guaranteed"

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